IGCSE
10 Syllabus Art & Design
The broad areas of study are:
·
painting
and related media
·
printmaking
·
three-dimensional
studies
·
photography,
digital and lens-based media
·
graphic
communication
·
textile
design.
Painting and related media
Candidates
can submit work in any of the media outlined below for any of the four
components.
In
response to studies within this area, candidates are expected to demonstrate
skills in either a
representational
or a descriptive manner, or they may be more imaginative and interpretative. In
any case, work will evolve through investigation and development by the
candidate. Responses may be based upon a directly observed starting point or
subject, or they may be the candidate’s personal response to a theme.
Subjects
could include:
• landscapes
• figure
studies
• portraits
• the
natural or man-made environment
• still-life
• artefacts
• abstract
notions or feelings
• personal
experiences
• visual
ideas inspired by literary sources
Candidates
should learn to use a sketchbook to make visual and/or other appropriate
research and
develop
their ideas. They should also show knowledge of art and design from other
cultures or history and relate it to their own studies.
Painting and drawing
Candidates
should be encouraged to work from direct observation and to explore the use of
tone,
colour
and composition, materials and context. This can be shown through the use of
processes and the use of media such as charcoal, pencil, pastels, acrylic,
water colour, oil and inks.
Graphic
media Candidates should be encouraged to demonstrate the communication of
visual and/or other meaning through images. Candidates should explore an
expressive and personal response in their work.Printmaking Candidates should be
encouraged to explore image-making rather than the specific design for industrial
design processes such as repeat fabric design. Ideas and development will
evolve through investigation, development and experience that could be gained
from direct observation or a personal
response
to a theme (see Printmaking section).
Non-traditional media
Candidates
should be encouraged to explore using traditional or new media or a combination
of both. Candidates can also produce work for assessment in any two-dimensional
form such as collage or textiles. The use of mixed media or waste materials for
collage is acceptable.
New
mediaCandidates may wish to explore using installation art, animation audio or
moving image in their work. The design process should include research, ideas
development, review and creation, and this should be evidenced in the
supporting work. For site-specific works or works using found objects, visual
images should be supplied in the most relevant format with a clear evaluation
of the processes and materials used and what the creative intentions were for
the piece.
Printmaking
Candidates
can submit work in any of the media outlined below for any of the four
components.
This
includes all aspects of printmaking that relate to image-making rather than
specific design
for
industrial processes such as repeat fabric design. Development of ideas will
evolve through
investigation
and experience gained from direct observation. Candidates should explore a
variety of printmaking techniques and produce either a series of related images
or one-off prints using methods such as monoprinting, relief printing (such as
lino and/or wood cut), etching and screen printing.
Monoprinting
Candidates
should be encouraged to explore a variety of traditional and new media
approaches to
monoprinting.
Candidates should work in a range of different materials, not just glass, metal
or plastic. Relief printingUsing traditional or new media or a combination of
both, candidates should be encouraged to explore a variety of approaches.
Candidates may employ a range of different materials, mixed media or use
improvised or waste materials to create work.
EtchingCandidates
should be encouraged to explore the use of line, tone, texture and composition
when using this process. Traditional and/or new media approaches should be
encouraged when using metal or plastic plates.
Screen printing
Candidates
should be encouraged to explore a variety of traditional and/or new media
approaches to screen printing. Using traditional and/or digital processes,
candidates should demonstrate an expressive and personal response in their
work.
Three-dimensional studies
Candidates
can submit work in any of the media outlined below for any of the four
components.
Candidates
may work in traditional media and/or new materials or a combination of both,
but
should
show an understanding of three-dimensional qualities of volume, form and space appropriate
to their chosen specialism. Candidates should create visual and/or other
meaning through three-dimensional art by expressing functional and/or
decorative responses. In sculpture, the work may be figurative or abstract;
candidates can employ techniques of carving, modelling or construction. There should
be some awareness of the roles sculpture has played in various societies.In
ceramics, candidates should study a range of techniques and become familiar
with several methods of decoration, understand firing and glazing, and have
knowledge of the different uses of ceramics. They should be aware of aesthetic
considerations and have some historical and cultural knowledge. Candidates
should demonstrate an expressive and personal response in their work, appropriate
to the task.Supporting work should include designs, notes on materials and
processes, etc. Photographs of source material and other work should be
included, as should evidence of visits made in connection with the course of
study.
Sculpture
Candidates
should explore form, space, mass, volume, surface and materials. They should
use a
range
of processes, techniques and materials such as carving and modelling, casting
or constructing, plaster and wax. CeramicsCandidates should show an
understanding of the processes involved in making, drying, firing, decorating
and glazing. Candidates should also show ability in constructional methods such
as slab building and coil and hand making and the application of surface
treatments, e.g. slips, oxides and glaze.
Theatre design/set design
Candidates
should demonstrate the use of design for performance through areas such as
costume,
set
design and lighting. Candidates should document their work through photographs
or digital
layouts,
as well as a sketchbook, three-dimensional models and scale drawings.
Environmental/architectural
design Candidates should demonstrate their understanding through the use of
spatial design in an environmental/architectural context in either public or
private spaces. Candidates should also be familiar with role, function,
location and audience as well as environmental/architectural issues. Product
designCandidates should demonstrate how they can problem-solve by designing or
creating products that have a functional or decorative role. Candidates should
work with a range of materials such as wood, metal, plastics and glass.
Candidates will need to demonstrate how the design process itself results in a
variety of possible design solutions. It is not necessary for candidates to
produce full-scale models, but they should be aware of the possible constraints
that might occur during the manufacturing process. Design software and
technology should be explored where available, e.g. three-dimensional digital
media and laser cutting.
Craft design
Candidates
should cover a wide range of techniques, skills and materials. Candidates’ work
should indicate a clear design brief. Candidates should also demonstrate how
they can problem-solve by designing and/or creating craft that has a functional
and/or decorative role. This could include jewellery, metalwork (wire), papier
mâché and mosaic. Photography, digital and lens-based mediaCandidates can
submit work in any of the media outlined below for any of the four components.Candidates
should use traditional and/or new media processes to produce outcomes such as photomontage,
printed photography, digital photography, photographic or digital installation,
animation, film and digital creation and manipulation. Work may be in colour
and/or black and white.Candidates should demonstrate an expressive and/or
interpretative artistic response to the visual world. They should show an
understanding of the conventions of photography and genres such as portrait,
landscape and movement, and a range of techniques appropriate to their chosen
field.
Consideration of the following techniques
should be given:
• depth
of field
• film
speed/shutter speed
• lighting/exposure
• tone
and/or colour
• viewpoint/composition
• framing
• editing
• transitions
Candidates should also show skills in
experimenting with media and processes such as:
• abstracting
• illustrating
• documenting
• developing
and printing of films
• darkroom
practice (pin-hole cameras, burning in, masking, photo-grams, solarisation,
multiple exposure, reversal printing)
• alternative
print processes (liquid emulsions, bleaching, resist, toning, use of specialist
papers or other photosensitive surfaces)
• creation
and manipulation of images with computers
• image
scanning and manipulation
• editing,
perhaps using sound Photography may be used as a means of recording fragile,
large or time-based work (e.g. work in perishable media, installations, mural
work and performance) and the photographic record will be considered and
assessed as part of the submission.
Candidates
must provide appropriate evidence of the authenticity of their work such as
contact prints, thumbnails of original digital photographs or storyboards.
Any
moving image work (no longer than three minutes) should be submitted on DVD, or
alternatively
on CD in common forms of digital format such as in Mpeg or WMV. Candidates may develop
their own blogs or video blogs, and social networking sites can be used, but
the authenticity of the work produced must be evidenced in the supporting work
showing the development of ideas.
Still imagery
Candidates
should demonstrate their skill in the production of still images through a
lens-based
approach.
Candidates will demonstrate an understanding and control of equipment in order
to
produce
work that is personal. Using a wide range of methods, techniques and processes,
candidates will produce imagery that is their own work. Candidates may develop
their own work using darkroom facilities, if available; however, the use of
commercially processed photographs is acceptable. For candidates using digital
lens-based media, their work should show evidence of the manipulation and
presentation of the imagery using a computer. A variety of approaches and
processes can be used together and candidates could present their work in a
variety of ways – either as printed images or electronically as a slide show
using PowerPoint on a CD-ROM or website, for example. Lighting and sound may be
used as appropriate.
Moving
imagery Candidates should demonstrate an understanding of the recording and
presentation of moving images. Sound may
also be included as appropriate. Candidates should be familiar with a range of techniques,
resources and processes, such as storyboards, animation, digital editing,
PowerPoint, CD-ROMs and interactive websites.
Graphic communication
Candidates
can submit work in any of the media outlined below for any of the four
components.
Candidates
should use appropriate methods, materials and techniques as well as
presentational
skills.
All imagery should be the candidate’s original work, although manipulation of
secondary
sources
through various software packages and digital processes is acceptable, as long
as it only
represents
a proportion of the overall work.
Supporting
work should show ideas, themes and sources used. Technical processes, including
computer-generated
imagery and personal digital media, should be clearly documented. The
development
of printmaking processes should be included, as should knowledge of both
historical and contemporary graphics.
Candidates
should demonstrate the communication of visual meaning through images while
being mindful of problems and opportunities, as well as working towards
appropriate solutions. They should analyse design briefs and tackle practical
design tasks. They should study other examples of design, or the work of
designers relative to their chosen field, preferably including some at first
hand, and relate this experience to their own endeavours.
Graphic design with lettering
Candidates
should demonstrate their understanding of typography and its relationship to
images.
Candidates
are free to work in any medium, including photography and computer-manipulated
imagery,
providing that the majority of images are from the candidate’s first-hand
studies from
primary
research.
Illustration
Candidates
should demonstrate how the creation of imagery can enhance and allow different
interpretations
of text. Candidates should produce visual imagery that communicates the role
and
context of text to a specific audience. The illustrations may be for inclusion
in any number of
publications
such as magazines, books, posters and leaflets, blogs and websites.
Printmaking
Candidates
will not be expected to be familiar with all aspects of printmaking. They will
be expected to have developed ideas and these will have evolved through
investigation, development and experience gained from first-hand studies from
primary sources or a personal response to a chosen theme (see Printmaking
section).
Advertising
Candidates
should have an understanding of how graphic communication can sell a product or
service,
promote brand images and communicate information through, for example, posters,
fliers, logos, corporate identities, symbols or signs. Print media, packaging
and web-based outcomes and campaigns should be explored.
Game design
Candidates
should be able to combine drawing and software skills to create concept
artwork,
environments,
gameplay, storyboards or character development related to a theme or brief.
Supporting
work for digitally produced artwork should include evidence of the development
of ideas and understanding techniques and processes. Prototype platform games
and RPG games concepts can be produced, and should have age-appropriate
content.
Textile design
Candidates
can submit work in any of the media outlined below for any of the four
components.
Candidates
should demonstrate an expressive, decorative or functional response through the
use
of
fabrics, dyes and fibres. Within this area, candidates should be encouraged to
explore a range of techniques, where available, such as traditional or new
media or a combination of both.
Candidates
should develop their own designs and may produce work from one specialism but
they should show knowledge of other areas. They need not produce garments, but
function and suitability of design should be considered.
Supporting
work may contain sketches, designs, samples and photographs. There should be an
awareness
of cultural and historical factors appropriate to their chosen area.
Within
this area, candidates may produce work in any of the following specialisms.
Printed and/or dyed
Candidates
should be aware of the variety of different media, such as commercial fabric
paints,
fabric
painting inks and application methods. For the printed application, candidates
will be expected
to
show a range of techniques for transferring image to fabric, such as block,
screen and discharge
printing.
Dyed application requires the candidate to be familiar with a range of
processes such as
batik,
silk painting, shibori, and tie and dye. Candidates should also be familiar
with dipping and
spraying.
Candidates should explore the use of technology in the textiles industry and
the relationship
between
textiles and fashion, e.g. digital printing and more accessible processes such
as heat
transfer
press.
Constructed
Candidates
should demonstrate an understanding of either natural and/or synthetic yarns,
and how they can be used through stitching, knotting and looping. Candidates
could use experimentation with alternative media such as plastic, paper and
wire, and investigate the properties of these techniques such as folding,
cutting, layering, deconstructing and fusing. Candidates could show a variety
of constructed techniques such as embroidery, weaving and appliqué, and use of
appropriate industry technology, e.g. laser cutting and devoré.
FashionCandidates
should demonstrate how fabric and fibres are used in a fashion context.
Candidates should be familiar with a range of processes such as garment
construction, accessories and fashion design, and body adornment. Candidates do
not have to produce final made garments but should be mindful of the techniques
appropriate to this specialism. Candidates should have an awareness of the fashion
industry and the relationship between textile design, manufacture and fashion.
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